This is the most common format, where the entire spherical view is unwrapped into a rectangular image, making it suitable for VR platforms and web viewers.
This method breaks the 360° view into six cube faces (front, back, left, right, top, and bottom) for optimized rendering in gaming engines and VR applications.
A full 360° horizontal and 180° vertical view, often used for virtual tours and interactive experiences, help convey depth and detail, making them ideal for engaging users in realistic, immersive environments.
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